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Chams

Chams forces player models to render through walls. It uses polygon offsetting to pull the model slightly toward the camera, so enemies stay visible even when they are hiding behind cover.

Settings

  • Render self: applies the effect to your own model (only visible in third person).
  • Ignore teammates: skips players on your team, keeping the view clean in team gamemodes.

Bots are always filtered out automatically.