Weapons
Weapons is a helper module: it defines which held items count as weapons for other combat modules. It doesn’t do anything by itself; its purpose is to have one place where you pick your loadout.
Weapons
A multi-select with three options:
- Sword (on by default)
- Axe
- Stick
Modules that check for a weapon (for example Clicker’s “Weapon only” or Lag Range’s “Require sword”) respect this list, so enabling Axe here means those modules start working while you hold an axe.